Fabricate Yourself | Karl D.D. Willis

Post pobrano z: Fabricate Yourself | Karl D.D. Willis

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Fabricate Yourself is a project that documented the Tangible, Embedded and Embodied Interaction Conference.

„Usually we think of documentation in terms of text, photography and video, but given the tangible theme of the conference we decided to engage the community by capturing and fabricating small 3D models of attendees. This enabled us to build a tangible model of the event and fabricate it piece by piece during the conference.”

Attendees firstly capture their favorite pose using a Microsoft Kinect. The depth image from the Kinect is processed into a mesh and displayed onscreen in real-time. At any time they can capture the mesh and save it as an STL file. The STL files were printed using a Dimension uPrint 3D printer.

Fabricate Yourself

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Created by Karl D.D. Willis.
The project took place during January 2011 in Funchal, Portugal.
Software developed using openFrameworks.
Thank you to Ian Oakley, Nicolas Villar, James Scott, Mark Gross and Cheng Xu for getting this project off the ground and keeping it running during the conference.

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